Placeholders

Parties use own and PlaceholderAPI placeholders. These are divided into 2 categories: inside and outside the plugin.

Inside Parties

Inside Parties configurations, placeholders are called 'tags'.

Every time there is a special tag, there is an explanation too, just scroll your configuration file to catch up every tag 😉.
These are the tags that you can use everywhere:

Tag Description
%color_code% Color code of the party
%color_command% Color command of the party
%color_name% Color name of the party
%desc% Description of the party
%experience_total% Total experience gained
%experience_level% Party level
%experience_levelup_current% Current level experience
%experience_levelup_necessary% Necessary experience to level up
%kills% Kill counter of the party
%leader_name% Leader name
%leader_uuid% Leader uuid
%list_<RANK>% List of members that are RANK
%list_<RANK>_number% Number of members that are RANK
%list_<RANK>_online% Online members that are RANK
%motd% MOTD of the party
%out_party% Out of party
%online% List of online members
%online_number% Number of the online members
%party% Party name
%player% Player name
%rank_chat% Rank name formatted of the player
%rank_name% Rank name of the player
%sender% Sender name
%victim% Victim name

Important: You can use PlaceholderAPI placeholders inside Parties! Just remember that Parties tags are considered first.

Outside Parties

Outside Parties you can use PlaceholderAPI to print Parties tags wherever you want! It supports EssentialsChat too.

You can configure every placeholder from the config.yml.

PlaceholderAPI EssentialsChat Description
%parties_color_code% {PARTIES_COLOR_CODE} Color code of the party
%parties_color_command% {PARTIES_COLOR_COMMAND} Color command of the party
%parties_color_name% {PARTIES_COLOR_NAME} Color name of the party
%parties_desc% {PARTIES_DESC} Description of the party
%parties_experience_total% {PARTIES_EXPERIENCE_TOTAL} Total experience gained
%parties_experience_level% {PARTIES_EXPERIENCE_LEVEL} Party level
%parties_experience_levelup_current% {PARTIES_EXPERIENCE_LEVELUP_CURRENT} Current level experience
%parties_experience_levelup_necessary% {PARTIES_EXPERIENCE_LEVELUP_NECESSARY} Necessary experience to level up
%parties_kills% {PARTIES_KILLS} Kill counter of the party
%parties_leader_name% {PARTIES_LEADER_NAME} Leader name
%parties_leader_uuid% {PARTIES_LEADER_UUID} Leader uuid
%parties_list_<RANK>% {PARTIES_LIST_<RANK>} List of members that are RANK
%parties_list_<RANK>_number% {PARTIES_LIST_<RANK>_NUMBER} Number of members that are RANK
%parties_list_<RANK>_online% {PARTIES_LIST_<RANK>_ONLINE} Online members that are RANK
%parties_motd% {PARTIES_MOTD} MOTD of the party
%parties_online% {PARTIES_ONLINE} List of online members
%parties_online_number% {PARTIES_ONLINE_NUMBER} Number of the online members
%parties_out_party% {PARTIES_OUT_PARTY} Out of party
%parties_party% {PARTIES_PARTY} Party name
%parties_rank_chat% {PARTIES_RANK_CHAT} Rank name formatted of the player
%parties_rank_name% {PARTIES_RANK_NAME} Rank name of the player
%parties_custom_XXX% {PARTIES_CUSTOM_XXX} Custom placeholders

If you are using MvdW PlaceholderAPI, you need to use {mvdw_parties_TAG}.

Custom placeholders

Thanks to placeholders configuration, you can make every custom placeholder that you want!
If you think that this is useless, this an example of usage:

customs:
  example1: "[%color_code%%party%] "

This will be your format: %parties_custom_example1%%username%: %message%.

This will be the output:
Player1 is inside a party: [&cMyParty] Player1: a message
Player2 is outside a party: Player2: another message